{"id":921,"date":"2023-04-21T01:57:54","date_gmt":"2023-04-21T01:57:54","guid":{"rendered":"https:\/\/ceid1.wpenginepowered.com\/garaya\/?page_id=921"},"modified":"2024-02-20T13:36:43","modified_gmt":"2024-02-20T13:36:43","slug":"scientific-visualization","status":"publish","type":"page","link":"https:\/\/ceid.utsa.edu\/garaya\/scientific-visualization\/","title":{"rendered":"Scientific Visualization"},"content":{"rendered":"[et_pb_section fb_built=&#8221;1&#8243; _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;][et_pb_row _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;][et_pb_column type=&#8221;4_4&#8243; _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;][et_pb_accordion module_class=&#8221;my_accordion&#8221; _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;][et_pb_accordion_item title=&#8221;1. SCIENTIFIC VISUALIZATION: SOME BACKGROUND&#8221; open=&#8221;on&#8221; _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;]\n<p><span class=\"TextRun SCXP196793916 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP196793916 BCX0\">Data visualization is the general and all-encompassing term for everything related to the graphic portrayal of information\u00a0<\/span><\/span><span class=\"TextRun SCXP196793916 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP196793916 BCX0\">and data. Information visualization denotes data in an organized visual way to provide meaning [Friendly and Denis\u00a0<\/span><\/span><span class=\"TextRun SCXP196793916 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP196793916 BCX0\">(2006)]. According to Friendly and Denis (2006), thematic cartography, statistical graphics, and data visualization histories\u00a0<\/span><\/span><span class=\"TextRun SCXP196793916 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP196793916 BCX0\">are intertwined; their article lists 278 milestones of the concept of information visualization, starting with the supposed\u00a0<\/span><\/span><span class=\"TextRun SCXP196793916 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP196793916 BCX0\">oldest known map dated 6200 BC. Apart from the visuals created with purely artistic or religious motivations, it is\u00a0<\/span><\/span><span class=\"TextRun SCXP196793916 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP196793916 BCX0\">recognizable that the first creations were intended to aid navigation and exploration. These used geometric diagrams and\u00a0<\/span><\/span><span class=\"TextRun SCXP196793916 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP196793916 BCX0\">tables to track the positions of stars and sky constellation elements. The birth of theories such as measurement errors,\u00a0<\/span><\/span><span class=\"TextRun SCXP196793916 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP196793916 BCX0\">probability, and analytical geometry, provoked the scientific community\u2019s mindset toward statistical theory and the\u00a0<\/span><\/span><span class=\"TextRun SCXP196793916 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP196793916 BCX0\">systematic collection of empirical data. Inevitably, information visualization extended into new graphic forms, such as\u00a0<\/span><\/span><span class=\"TextRun SCXP196793916 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP196793916 BCX0\">isolines, iso-contours, iso-surfaces and other techniques for thematic mapping of physical quantities such as geological,\u00a0<\/span><\/span><span class=\"TextRun SCXP196793916 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP196793916 BCX0\">economic, and medical data [Friendly and Denis (2006)]. Because of the technological development in the 20th century,\u00a0<\/span><\/span><span class=\"TextRun SCXP196793916 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP196793916 BCX0\">data visualization received significant attention, causing its permanent presence in the scientific field due to its effective\u00a0<\/span><\/span><span class=\"TextRun SCXP196793916 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP196793916 BCX0\">way of conveying information. Friendly and Denis (2006) define scientific visualization as the area \u201cprimarily concerned\u00a0<\/span><\/span><span class=\"TextRun SCXP196793916 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP196793916 BCX0\">with the visualization of 3D+ phenomena (architectural, meteorological, medical, biological, etc.), where the emphasis is on\u00a0<\/span><\/span><span class=\"TextRun SCXP196793916 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP196793916 BCX0\">realistic renderings of volumes, surfaces, illumination sources, and so forth, perhaps with a dynamic (time) component\u201d. In\u00a0<\/span><\/span><span class=\"TextRun SCXP196793916 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP196793916 BCX0\">other words, in scientific visualization, the visual representations cannot be designed solely from the artistic inspiration of\u00a0<\/span><\/span><span class=\"TextRun SCXP196793916 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP196793916 BCX0\">the creator but, by definition, must be based on scientific data identified as genuine and authentic\u00a0<\/span><span class=\"AdvancedProofingIssue SCXP196793916 BCX0\">in order to<\/span><span class=\"NormalTextRun SCXP196793916 BCX0\">\u00a0have scientific\u00a0<\/span><\/span><span class=\"TextRun SCXP196793916 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP196793916 BCX0\">and academic applications (e.g., records, research, analyses, etc.).<\/span><\/span><\/p>\n[\/et_pb_accordion_item][et_pb_accordion_item title=&#8221;2. FLOW VISUALIZATION&#8221; _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221; open=&#8221;off&#8221;]\n<p><span class=\"TextRun SCXP48652511 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP48652511 BCX0\">The only technique available a half-century ago to describe coherent structures in turbulent flows was smoke and dye\u00a0<\/span><\/span><span class=\"TextRun SCXP48652511 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP48652511 BCX0\">injection [Brown and\u00a0<\/span><\/span><span class=\"TextRun SCXP48652511 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"SpellingError SCXP48652511 BCX0\">Roshko<\/span><\/span><span class=\"TextRun SCXP48652511 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP48652511 BCX0\">\u00a0(1974); Winant and\u00a0<\/span><\/span><span class=\"TextRun SCXP48652511 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP48652511 BCX0\">Browand<\/span><\/span><span class=\"TextRun SCXP48652511 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP48652511 BCX0\">\u00a0(1974)]. According to\u00a0<\/span><\/span><span class=\"TextRun SCXP48652511 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP48652511 BCX0\">Hesselink<\/span><\/span><span class=\"TextRun SCXP48652511 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP48652511 BCX0\">\u00a0(1988), flow visualization results\u00a0<\/span><\/span><span class=\"TextRun SCXP48652511 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP48652511 BCX0\">from the interaction between matter and light. The definition was based on the classical methods available in those years,\u00a0<\/span><\/span><span class=\"TextRun SCXP48652511 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP48652511 BCX0\">such as shadow photography and Schlieren photography. In the early 1980s, other techniques were developed through\u00a0<\/span><\/span><span class=\"TextRun SCXP48652511 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP48652511 BCX0\">numerical processing of flow visualization pictures for experimentally estimating some of the principal physical variables of\u00a0<\/span><\/span><span class=\"TextRun SCXP48652511 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP48652511 BCX0\">fluid flows. That classical visualization relied on variations of the index of refraction or spatial derivatives of pressure,\u00a0<\/span><\/span><span class=\"TextRun SCXP48652511 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP48652511 BCX0\">density, and temperature integrated along the light path through the fluid [<\/span><\/span><span class=\"TextRun SCXP48652511 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP48652511 BCX0\">Hesselink<\/span><\/span><span class=\"TextRun SCXP48652511 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP48652511 BCX0\">\u00a0(1988)]. The Visualization Handbook\u00a0<\/span><\/span><span class=\"TextRun SCXP48652511 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP48652511 BCX0\">(by Hansen and Johnson (2011)) describes flow visualization as a relevant topic of scientific visualization, intending to\u00a0<\/span><\/span><span class=\"TextRun SCXP48652511 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP48652511 BCX0\">provide more understanding of fluid flows. Where typically, nowadays, the data is originated from numerical simulations,\u00a0<\/span><\/span><span class=\"TextRun SCXP48652511 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP48652511 BCX0\">such as those of computational fluid dynamics (CFD). Visualization techniques have substantially evolved along with the\u00a0<\/span><\/span><span class=\"TextRun SCXP48652511 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP48652511 BCX0\">world\u2019s technology, spanning all disciplines [Sherman et al. (1997)]. Today visualization leans greatly on computers and\u00a0<\/span><\/span><span class=\"TextRun SCXP48652511 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-scheme-color=\"@000000,1,\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP48652511 BCX0\">numerical approaches because, in 20 years, the computing capacity has increased over three orders of magnitude.<\/span><\/span><span class=\"EOP SCXP48652511 BCX0\">\u200b<\/span><\/p>\n[\/et_pb_accordion_item][et_pb_accordion_item title=&#8221;3. VIRTUAL, AUGMENTED AND EXTENDED REALITY&#8221; _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221; open=&#8221;off&#8221;]\n<p><span class=\"TextRun SCXP171524459 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP171524459 BCX0\">Clarifying the difference between Virtual Reality (VR) and Augmented Reality (AR) requires an a priori explanation of the\u00a0<\/span><\/span><span class=\"TextRun SCXP171524459 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP171524459 BCX0\">concept \u201cvirtuality continuum\u201d, introduced 29 years ago by Milgram and\u00a0<\/span><\/span><span class=\"TextRun SCXP171524459 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP171524459 BCX0\">Kishino<\/span><\/span><span class=\"TextRun SCXP171524459 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP171524459 BCX0\">\u00a0(1994). They declared the continuum with\u00a0<\/span><\/span><span class=\"TextRun SCXP171524459 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP171524459 BCX0\">four regions and argued that the taxonomy should be based on three sub-concepts, as follows: (<\/span><\/span><span class=\"TextRun SCXP171524459 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"SpellingError SCXP171524459 BCX0\">i<\/span><\/span><span class=\"TextRun SCXP171524459 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP171524459 BCX0\">) \u201cExtent of World\u00a0<\/span><\/span><span class=\"TextRun SCXP171524459 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP171524459 BCX0\">Knowledge: The amount of information bleeding from the real environment into a virtual environment\u201d; (ii) \u201cReproduction\u00a0<\/span><\/span><span class=\"TextRun SCXP171524459 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP171524459 BCX0\">Fidelity: an attempt to quantify the image quality of the displays\u201d; and (iii) \u201cExtent of Presence Metaphor: a term to\u00a0<\/span><\/span><span class=\"TextRun SCXP171524459 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP171524459 BCX0\">encapsulate the degree of immersion\u201d. In other words, Milgram and\u00a0<\/span><\/span><span class=\"TextRun SCXP171524459 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP171524459 BCX0\">Kishino<\/span><\/span><span class=\"TextRun SCXP171524459 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP171524459 BCX0\">\u00a0(1994) described a continuum between the\u00a0<\/span><\/span><span class=\"TextRun SCXP171524459 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP171524459 BCX0\">real world, which they call the \u201creal environment\u201d, and the \u201cvirtual environment\u201d which is a fully synthetic world in which\u00a0<\/span><\/span><span class=\"TextRun SCXP171524459 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP171524459 BCX0\">computer-generated signals are provided to the senses of a person in full replacement of the natural signals their senses\u00a0<\/span><\/span><span class=\"TextRun SCXP171524459 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP171524459 BCX0\">normally perceive. This is what we are referring to as \u201cVirtual Reality\u201d. Between those two end points are various levels of\u00a0<\/span><\/span><span class=\"TextRun SCXP171524459 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP171524459 BCX0\">mixing, the natural signals and the synthetic signals. In short, the difference between Virtual Reality and Augmented\u00a0<\/span><\/span><span class=\"TextRun SCXP171524459 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP171524459 BCX0\">Reality is how the real world is treated. In Virtual Reality, the real (natural) world is hidden and the participant experiences\u00a0<\/span><\/span><span class=\"TextRun SCXP171524459 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP171524459 BCX0\">only computer-generated stimuli to their senses, but in Augmented Reality, the participant fully experiences the real world\u00a0<\/span><\/span><span class=\"TextRun SCXP171524459 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP171524459 BCX0\">with the addition of computer-generated signals to augment their real-world experience. There are different ways to\u00a0<\/span><\/span><span class=\"TextRun SCXP171524459 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP171524459 BCX0\">achieve this mixing, the primary distinction is whether the real world is mediated through some type of video, or if the real\u00a0<\/span><\/span><span class=\"TextRun SCXP171524459 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP171524459 BCX0\">world is perceived optically. Years later, Flavian et al. (2019) proposed a new taxonomy in five divisions, as shown in the\u00a0<\/span><\/span><span class=\"TextRun SCXP171524459 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP171524459 BCX0\">Figure 3.1 below. Following the present interpretation, this continuum represents the classifications of the different modes\u00a0<\/span><\/span><span class=\"TextRun SCXP171524459 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-usefontface=\"true\" data-contrast=\"none\"><span class=\"NormalTextRun SCXP171524459 BCX0\">a user can perceive sensory experiences and have their interactions.<\/span><\/span><\/p>\n<div id=\"attachment_1001\" style=\"width: 1285px\" class=\"wp-caption aligncenter\"><img fetchpriority=\"high\" fetchpriority=\"high\" decoding=\"async\" aria-describedby=\"caption-attachment-1001\" class=\"wp-image-1001 size-full\" src=\"https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/MicrosoftTeams-image.png\" alt=\"\" width=\"1275\" height=\"240\" srcset=\"https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/MicrosoftTeams-image.png 1275w, https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/MicrosoftTeams-image-980x184.png 980w, https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/MicrosoftTeams-image-480x90.png 480w\" sizes=\"(min-width: 0px) and (max-width: 480px) 480px, (min-width: 481px) and (max-width: 980px) 980px, (min-width: 981px) 1275px, 100vw\" \/><p id=\"caption-attachment-1001\" class=\"wp-caption-text\">Figure 3.1: Virtuality continuum, reproduced from Flavian et al. (2019).<\/p><\/div>\n<p>From left to right in the Figure 3.1 above, the Real Environment is the physical world, where technology is not needed for its existence and interactions. Second is Augmented Reality (AR), where virtuality overlays reality yet does not interact with the whole physical world. AR usually requires a lens device so the user can visualize the virtual objects overlying the physical world. In the midway, it is the Pure Mixed Reality, where virtuality and reality are fused, explained as the generation of virtual objects with complete awareness of the real environment. The fourth is Augmented Virtuality (AV), where reality overlaps with virtuality, for example, a computer-generated display crowded with digital images but controlled by physical commands. The last taxonomy is the Virtual Environment, where the complete environment is digital and Virtual Reality is the medium used to access this mode [Bryson (2013)]. Any input from the real world has to be translated into a digital expression. The junction from AR to AV is called Mixed Reality (MR). At the same time, Extended Reality (XR) covers from AR to Virtual Environment, also commonly used as an unspecified reality mix.<\/p>\n<p>Regarding flow visualization, such XR technologies benefit visual representation. It enables a researcher to perform scientific analysis and to gain a better insight into complex flows in complicated geometries that are hard to perceive with the naked eye at a fraction of the effort and cost required in a physical setup [Paeres et al. (2021b)]. For example, in the early 2000s, Aoki and Yamamoto (2000) proposed the design system for a 3-dimensional blade involving VR in turbomachinery. They showed how virtual reality could help a designer to visualize the 3-dimensional flow fields and modify the blade configuration to further calculate the results in an iterative approach. In a different project, Eissele et al. (2008) presented a system able to track position, orientation, and other additional aspects from a scenario used to influence the visualization. They observed automatically seeded streamlines rendered with halos to enhance the contrast to the underlying real-world image captured by a camera. Their work was focused on flow visualization in AR. However, they claimed that their approach could also be applied to other visualization tasks. In a more recent project, Walcutt et al. (2019) used virtual reality as a scalable and cost-efficient visualization mechanism to interpret large volumes of ocean data. They summarized ways where VR could be applied to the oceanography field and demonstrated the utility of VR as a 3-dimensional visualization tool for ocean scientists.<\/p>\n[\/et_pb_accordion_item][\/et_pb_accordion][et_pb_accordion module_class=&#8221;my_accordion&#8221; _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;][et_pb_accordion_item title=&#8221;4. EQUIPMENT AND DEVICE DESCRIPTION&#8221; open=&#8221;on&#8221; _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;][\/et_pb_accordion_item][\/et_pb_accordion][et_pb_text _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;]\n<p>The Virtual Wind Tunnel (VWT) [Paeres et al. (2021b)] is a virtual environment created with the Unity game-engine platform to enhance user\u2019s data visualization by immersively observing and interacting with any three-dimensional (3D) virtual object (i.e., static or dynamic), currently from Direct Numerical Simulation (DNS) results, but expandable to other computer-aid designs (CAD) and other scientific fields. We unified two software rarely related to each other (i.e., Unity and ParaView), extending the applications offered by these software to create an immersive (i.e., Virtual Reality and Augmented Reality) scientific visualization methodology, more specifically for CFD simulations. We expanded the capabilities of our VWT to work with the HTC Vive Pro 2 &amp; Varjo XR-3 toolkits and GLTF files, a widely used standard file format for 3D scenes and models, especially for Mixed Reality. Also, we maintaining the compatibility with the HTC Vive VR kit and Microsoft HoloLens 1st gen. which are devices that many Mixed Reality (MR) enthusiasts have already acquired. The methodology is simple to replicate and uses open-source software, while the personal licenses are free. In MR, virtual objects can be invoked in the physical world with the ability of awareness and interactions, as was done in Paeres et al. (2021a, 2020).<\/p>\n<p>Figure 5.1 depicts a user of the Varjo XR-3 kit visualizing turbulent streaks (positive and negative iso-surfaces of instantaneous streamwise velocity fluctuations) via Augmented Reality (AR) in ParaView. Three cases are displayed (cold, adiabatic and hot wall conditions) of DNS over supersonic turbulent boundary layers subject to concave and convex wall curvature.<\/p>\n<p>&nbsp;<\/p>\n[\/et_pb_text][\/et_pb_column][\/et_pb_row][et_pb_row column_structure=&#8221;1_2,1_2&#8243; _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;][et_pb_column type=&#8221;1_2&#8243; _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;][et_pb_text _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;]<div id=\"attachment_955\" style=\"width: 1210px\" class=\"wp-caption aligncenter\"><img decoding=\"async\" aria-describedby=\"caption-attachment-955\" class=\"wp-image-955 size-full\" src=\"https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/HTC_Vive.jpeg\" alt=\"\" width=\"1200\" height=\"900\" srcset=\"https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/HTC_Vive.jpeg 1200w, https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/HTC_Vive-980x735.jpeg 980w, https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/HTC_Vive-480x360.jpeg 480w\" sizes=\"(min-width: 0px) and (max-width: 480px) 480px, (min-width: 481px) and (max-width: 980px) 980px, (min-width: 981px) 1200px, 100vw\" \/><p id=\"caption-attachment-955\" class=\"wp-caption-text\">Figure 4.1: HTC Vive VR toolkit 1st gen.<\/p><\/div>[\/et_pb_text][\/et_pb_column][et_pb_column type=&#8221;1_2&#8243; _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;][et_pb_text admin_label=&#8221;Text&#8221; _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;]<div id=\"attachment_956\" style=\"width: 1210px\" class=\"wp-caption aligncenter\"><img decoding=\"async\" aria-describedby=\"caption-attachment-956\" class=\"wp-image-956 size-full\" src=\"https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/Microsoft_Hololens.png\" alt=\"\" width=\"1200\" height=\"900\" srcset=\"https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/Microsoft_Hololens.png 1200w, https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/Microsoft_Hololens-980x735.png 980w, https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/Microsoft_Hololens-480x360.png 480w\" sizes=\"(min-width: 0px) and (max-width: 480px) 480px, (min-width: 481px) and (max-width: 980px) 980px, (min-width: 981px) 1200px, 100vw\" \/><p id=\"caption-attachment-956\" class=\"wp-caption-text\">Figure 4.2: Microsoft HoloLens 1st gen. used for AR applications.<\/p><\/div>[\/et_pb_text][\/et_pb_column][\/et_pb_row][et_pb_row column_structure=&#8221;1_2,1_2&#8243; _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;][et_pb_column type=&#8221;1_2&#8243; _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;][et_pb_text _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;]<div id=\"attachment_928\" style=\"width: 610px\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-928\" class=\"wp-image-928\" src=\"https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/htc-vive-pro-300x225.jpg\" alt=\"\" width=\"600\" height=\"450\" srcset=\"https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/htc-vive-pro-300x225.jpg 300w, https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/htc-vive-pro-160x120.jpg 160w, https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/htc-vive-pro.jpg 432w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><p id=\"caption-attachment-928\" class=\"wp-caption-text\">Figure 4.3: HTC Vive Pro 2 toolkit.<\/p><\/div>[\/et_pb_text][\/et_pb_column][et_pb_column type=&#8221;1_2&#8243; _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;][et_pb_text _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;]<div id=\"attachment_929\" style=\"width: 610px\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-929\" class=\"wp-image-929\" src=\"https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/vario-xr-3-300x225.jpg\" alt=\"\" width=\"600\" height=\"450\" srcset=\"https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/vario-xr-3-300x225.jpg 300w, https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/vario-xr-3-160x120.jpg 160w, https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/vario-xr-3.jpg 432w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><p id=\"caption-attachment-929\" class=\"wp-caption-text\">Figure 4.4: Varjo XR-3 toolkit.<\/p><\/div>[\/et_pb_text][\/et_pb_column][\/et_pb_row][et_pb_row _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;][et_pb_column type=&#8221;4_4&#8243; _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;][et_pb_text _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;]<div id=\"attachment_930\" style=\"width: 410px\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-930\" class=\"wp-image-930\" src=\"https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/alienware-aurora-226x300.jpg\" alt=\"\" width=\"400\" height=\"531\" srcset=\"https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/alienware-aurora-226x300.jpg 226w, https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/alienware-aurora-120x160.jpg 120w, https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/alienware-aurora.jpg 308w\" sizes=\"auto, (max-width: 400px) 100vw, 400px\" \/><p id=\"caption-attachment-930\" class=\"wp-caption-text\">Figure 4.5: Dell Alienware Aurora R15. Configuration: 13thGen Intel(R) Core(TM) i9 13900KF 24-Core, 64GB RAM, NVIDIA(R) GeForce RTX(TM) 4090, 24GB GDDR6X.<\/p><\/div>[\/et_pb_text][et_pb_text _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;]\n<p><b>5. The Virtual Wind Tunnel (VWT) <\/b><\/p>\n<p>The Virtual Wind Tunnel (VWT) [Paeres et al. (2021b)] is a virtual environment created with the Unity game-engine platform to enhance user\u2019s data visualization by immersively observing and interacting with any three-dimensional (3D) virtual object (i.e., static or dynamic), currently from Direct Numerical Simulation (DNS) results, but expandable to other computer-aid designs (CAD) and other scientific fields. We unified two software rarely related to each other (i.e., Unity and ParaView), extending the applications offered by these software to create an immersive (i.e., Virtual Reality and Augmented Reality) scientific visualization methodology, more specifically for CFD simulations. We expanded the capabilities of our VWT to work with the HTC Vive Pro 2 &amp; Varjo XR-3 toolkits and GLTF files, a widely used standard file format for 3D scenes and models, especially for Mixed Reality. Also, we maintaining the compatibility with the HTC Vive VR kit and Microsoft HoloLens 1st gen. which are devices that many Mixed Reality (MR) enthusiasts have already acquired. The methodology is simple to replicate and uses open-source software, while the personal licenses are free. In MR, virtual objects can be invoked in the physical world with the ability of awareness and interactions, as was done in Paeres et al. (2021a, 2020).<\/p>\n<p>Figure 5.1 depicts a user of the Varjo XR-3 kit visualizing turbulent streaks (positive and negative iso-surfaces of instantaneous streamwise velocity fluctuations) via Augmented Reality (AR) in ParaView. Three cases are displayed (cold, adiabatic and hot wall conditions) of DNS over supersonic turbulent boundary layers subject to concave and convex wall curvature.<\/p>\n<p><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-1191 size-large\" src=\"https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2024\/02\/ctvlab_demo_v01-1024x768.png\" alt=\"\" width=\"1024\" height=\"768\" srcset=\"https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2024\/02\/ctvlab_demo_v01-1024x768.png 1024w, https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2024\/02\/ctvlab_demo_v01-980x735.png 980w, https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2024\/02\/ctvlab_demo_v01-480x360.png 480w\" sizes=\"auto, (min-width: 0px) and (max-width: 480px) 480px, (min-width: 481px) and (max-width: 980px) 980px, (min-width: 981px) 1024px, 100vw\" \/><\/p>\n<div id=\"attachment_976\" style=\"width: 810px\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-976\" class=\"wp-image-976\" src=\"https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/Test_v01-Nasa.png\" alt=\"\" width=\"800\" height=\"600\" srcset=\"https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/Test_v01-Nasa.png 800w, https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/Test_v01-Nasa-480x360.png 480w\" sizes=\"auto, (min-width: 0px) and (max-width: 480px) 480px, (min-width: 481px) 800px, 100vw\" \/><p id=\"caption-attachment-976\" class=\"wp-caption-text\">Figure 5.2: An HTC Vive Pro 2 user inside the Virtual Wind Tunnel (VWT). \u200b<\/p><\/div>[\/et_pb_text][et_pb_text _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;]\n<p><b>6. Others Augmented Reality (AR) Applications <\/b><\/p>\n<p>The benefits of designing the apps with Unity 3D are extending the AR applicability to Android and AR goggles devices (e.g., HoloLens) and increasing opportunities to develop interactive manipulations, such as image recognition, as shown in Paeres et al. (2021a) (see Fig. 6.1). Furthermore, Figure 6.2 shows the final result of an AR object invoked and placed over a table; this visualization was done through an iOS device with USDZ file extensions, displaying iso-surfaces of thermal fluctuations of supersonic turbulent boundary layers subject to strong concave-convex curvatures (positive values in red, i.e., hot fluid; and negative values in blue, i.e., cold fluid).<\/p>\n<div id=\"attachment_982\" style=\"width: 889px\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-982\" class=\"wp-image-982 size-full\" src=\"https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/HPCVL-Visual-Software.png\" alt=\"\" width=\"879\" height=\"376\" srcset=\"https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/HPCVL-Visual-Software.png 879w, https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/HPCVL-Visual-Software-480x205.png 480w\" sizes=\"auto, (min-width: 0px) and (max-width: 480px) 480px, (min-width: 481px) 879px, 100vw\" \/><p id=\"caption-attachment-982\" class=\"wp-caption-text\">Figure 6.1: Image recognition from a poster display and Microsoft HoloLens<\/p><\/div><div id=\"attachment_980\" style=\"width: 2788px\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-980\" class=\"wp-image-980 size-full\" src=\"https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/landscape-ios-vis.png\" alt=\"\" width=\"2778\" height=\"1284\" srcset=\"https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/landscape-ios-vis.png 2778w, https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/landscape-ios-vis-1280x592.png 1280w, https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/landscape-ios-vis-980x453.png 980w, https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/landscape-ios-vis-480x222.png 480w\" sizes=\"auto, (min-width: 0px) and (max-width: 480px) 480px, (min-width: 481px) and (max-width: 980px) 980px, (min-width: 981px) and (max-width: 1280px) 1280px, (min-width: 1281px) 2778px, 100vw\" \/><p id=\"caption-attachment-980\" class=\"wp-caption-text\">Figure 6.2: AR object (iso-surfaces of thermal fluctuations) visualized through an iOS device.<\/p><\/div><div id=\"attachment_983\" style=\"width: 1294px\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-983\" class=\"wp-image-983 size-full\" src=\"https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/portrait-ios-vis.png\" alt=\"\" width=\"1284\" height=\"2778\" srcset=\"https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/portrait-ios-vis.png 1284w, https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/portrait-ios-vis-1280x2769.png 1280w, https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/portrait-ios-vis-980x2120.png 980w, https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/portrait-ios-vis-480x1039.png 480w\" sizes=\"auto, (min-width: 0px) and (max-width: 480px) 480px, (min-width: 481px) and (max-width: 980px) 980px, (min-width: 981px) and (max-width: 1280px) 1280px, (min-width: 1281px) 1284px, 100vw\" \/><p id=\"caption-attachment-983\" class=\"wp-caption-text\">Figure 6.2b: AR object (iso-surfaces of thermal fluctuations) visualized through an iOS device.<\/p><\/div>[\/et_pb_text][et_pb_accordion module_class=&#8221;my_accordion&#8221; _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;][et_pb_accordion_item title=&#8221;7. References&#8221; open=&#8221;on&#8221; _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;]\n<p>Aoki, H. and Yamamoto, M., Development of 3-dimensional blade design system using virtual reality technique, Journal of Flow Visualization and Image Processing, vol. 7, no. 1, 2000.<\/p>\n<p>Brown, G.L. and Roshko, A., On density effects and large structure in turbulent mixing layers, Journal of Fluid Mechanics, vol. 64, no. 4, pp. 775\u2013816, 1974.<\/p>\n<p>Bryson, S., Virtual reality: A definition history &#8211; a personal essay, ArXiv, vol. abs\/1312.4322, 2013.<\/p>\n<p>Eissele, M., Kreiser, M., and Ertl, T., Context-controlled flow visualization in augmented reality., Graphics Interface, pp. 89\u201396, 2008.<\/p>\n<p>Flavi\u00e1n, C., Ib\u00e1\u00f1ez-S\u00e1nchez, S., and Or\u00fas, C., The impact of virtual, augmented and mixed reality technologies on the customer experience, Journal of business research, vol. 100, pp. 547\u2013560, 2019.<\/p>\n<p>Friendly, M. and Denis, D.J., Milestones in the history of thematic cartography, statistical graphics, and data visualization, 2006<\/p>\n<p>Hansen, C.D. and Johnson, C.R., Visualization handbook, Elsevier, 2011.<\/p>\n<p>Hesselink, L., Digital image processing in flow visualization, Annual Review of Fluid Mechanics, vol. 20, no. 1, pp. 421\u2013486, 1988.<\/p>\n<p>Milgram, P. and Kishino, F., A taxonomy of mixed reality visual displays, IEICE TRANSACTIONS on Information and Systems, vol. 77, no. 12, pp. 1321\u20131329, 1994.<\/p>\n<p>Paeres, D., Lagares, C.J., and Araya, G., The use of Augmented Reality (AR) in flow visualization, 74th Annual Meeting of the APS Division of Fluid Dynamics, 2021a, doi: <a href=\"https:\/\/doi.org\/10.1103\/APS.DFD.2021.GFM.V0028\">https:\/\/doi.org\/10.1103\/APS.DFD.2021.GFM.V0028<\/a>.<\/p>\n<p>Paeres, D., Lagares, C.J., Santiago, J., Craig, A.B., Jansen, K., and Araya, G., Turbulent Coherent Structures via VR\/AR, 73th Annual Meeting of the APS Division of Fluid Dynamics, 2020, doi: <a href=\"https:\/\/doi.org\/10.1103\/APS.DFD.2020.GFM.V0045\">https:\/\/doi.org\/10.1103\/APS.DFD.2020.GFM.V0045<\/a><\/p>\n<p>Paeres, D., Santiago, J., Lagares, C.J., Rivera, W., Craig, A.B., and Araya, G., Design of a Virtual Wind Tunnel for CFD Visualization, AIAA Scitech 2021 Forum, p. 1600, 2021b.<\/p>\n<p>Paeres, D., Santiago, J., Lagares, C.J., Craig, A.B., and Araya, G., Visualization of turbulent events via Virtual\/Augmented Reality. Journal of Flow Visualization &amp; Image Processing (in press). 2023<\/p>\n<p>Sherman, W.R., Craig, A.B., Baker, M.P., and Bushell, C., Scientific visualization, Allen B. Tucker Jr. (Ed.), The Computer Science and Engineering Handbook. Chapter 35, CRC Press, Boca Raton, FL., 1997.<\/p>\n<p>Walcutt, N.L., Kn\u00f6rlein, B., Sgouros, T., Cetinic, I., and Omand, M.M., Virtual reality and oceanography: Overview, applications, and perspective, Frontiers in Marine Science, vol. 6, p. 644, 2019.<\/p>\n<p>Winant, C.D. and Browand, F.K., Vortex pairing: the mechanism of turbulent mixing-layer growth at moderate Reynolds number, Journal of Fluid Mechanics, vol. 63, no. 2, pp. 237\u2013255, 1974.<\/p>\n[\/et_pb_accordion_item][\/et_pb_accordion][\/et_pb_column][\/et_pb_row][\/et_pb_section]\n","protected":false},"excerpt":{"rendered":"<p>[et_pb_section fb_built=&#8221;1&#8243; _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;][et_pb_row _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;][et_pb_column type=&#8221;4_4&#8243; _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;][et_pb_accordion module_class=&#8221;my_accordion&#8221; _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;][et_pb_accordion_item title=&#8221;1. SCIENTIFIC VISUALIZATION: SOME BACKGROUND&#8221; open=&#8221;on&#8221; _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;] Data visualization is the general and all-encompassing term for everything related to the graphic portrayal of information\u00a0and data. Information visualization denotes data in an organized visual way to provide meaning [Friendly and Denis\u00a0(2006)]. According to [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_et_pb_use_builder":"on","_et_pb_old_content":"","_et_gb_content_width":"","_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"class_list":["post-921","page","type-page","status-publish","hentry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Scientific Visualization - Guillermo Araya<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/ceid.utsa.edu\/garaya\/scientific-visualization\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Scientific Visualization - Guillermo Araya\" \/>\n<meta property=\"og:description\" content=\"[et_pb_section fb_built=&#8221;1&#8243; _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;][et_pb_row _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;][et_pb_column type=&#8221;4_4&#8243; _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;][et_pb_accordion module_class=&#8221;my_accordion&#8221; _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;][et_pb_accordion_item title=&#8221;1. SCIENTIFIC VISUALIZATION: SOME BACKGROUND&#8221; open=&#8221;on&#8221; _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;] Data visualization is the general and all-encompassing term for everything related to the graphic portrayal of information\u00a0and data. Information visualization denotes data in an organized visual way to provide meaning [Friendly and Denis\u00a0(2006)]. According to [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/ceid.utsa.edu\/garaya\/scientific-visualization\/\" \/>\n<meta property=\"og:site_name\" content=\"Guillermo Araya\" \/>\n<meta property=\"article:modified_time\" content=\"2024-02-20T13:36:43+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/MicrosoftTeams-image.png\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data1\" content=\"14 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/ceid.utsa.edu\\\/garaya\\\/scientific-visualization\\\/\",\"url\":\"https:\\\/\\\/ceid.utsa.edu\\\/garaya\\\/scientific-visualization\\\/\",\"name\":\"Scientific Visualization - Guillermo Araya\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/ceid.utsa.edu\\\/garaya\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/ceid.utsa.edu\\\/garaya\\\/scientific-visualization\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/ceid.utsa.edu\\\/garaya\\\/scientific-visualization\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/ceid.utsa.edu\\\/garaya\\\/wp-content\\\/uploads\\\/sites\\\/121\\\/2023\\\/04\\\/MicrosoftTeams-image.png\",\"datePublished\":\"2023-04-21T01:57:54+00:00\",\"dateModified\":\"2024-02-20T13:36:43+00:00\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/ceid.utsa.edu\\\/garaya\\\/scientific-visualization\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/ceid.utsa.edu\\\/garaya\\\/scientific-visualization\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/ceid.utsa.edu\\\/garaya\\\/scientific-visualization\\\/#primaryimage\",\"url\":\"https:\\\/\\\/ceid.utsa.edu\\\/garaya\\\/wp-content\\\/uploads\\\/sites\\\/121\\\/2023\\\/04\\\/MicrosoftTeams-image.png\",\"contentUrl\":\"https:\\\/\\\/ceid.utsa.edu\\\/garaya\\\/wp-content\\\/uploads\\\/sites\\\/121\\\/2023\\\/04\\\/MicrosoftTeams-image.png\",\"width\":1275,\"height\":240},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/ceid.utsa.edu\\\/garaya\\\/scientific-visualization\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/ceid.utsa.edu\\\/garaya\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Scientific Visualization\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/ceid.utsa.edu\\\/garaya\\\/#website\",\"url\":\"https:\\\/\\\/ceid.utsa.edu\\\/garaya\\\/\",\"name\":\"Guillermo Araya\",\"description\":\"Computational Turbulence and Visualization Lab\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/ceid.utsa.edu\\\/garaya\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Scientific Visualization - Guillermo Araya","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/ceid.utsa.edu\/garaya\/scientific-visualization\/","og_locale":"en_US","og_type":"article","og_title":"Scientific Visualization - Guillermo Araya","og_description":"[et_pb_section fb_built=&#8221;1&#8243; _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;][et_pb_row _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;][et_pb_column type=&#8221;4_4&#8243; _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;][et_pb_accordion module_class=&#8221;my_accordion&#8221; _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;][et_pb_accordion_item title=&#8221;1. SCIENTIFIC VISUALIZATION: SOME BACKGROUND&#8221; open=&#8221;on&#8221; _builder_version=&#8221;4.9.7&#8243; _module_preset=&#8221;default&#8221;] Data visualization is the general and all-encompassing term for everything related to the graphic portrayal of information\u00a0and data. Information visualization denotes data in an organized visual way to provide meaning [Friendly and Denis\u00a0(2006)]. According to [&hellip;]","og_url":"https:\/\/ceid.utsa.edu\/garaya\/scientific-visualization\/","og_site_name":"Guillermo Araya","article_modified_time":"2024-02-20T13:36:43+00:00","og_image":[{"url":"https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/MicrosoftTeams-image.png","type":"","width":"","height":""}],"twitter_card":"summary_large_image","twitter_misc":{"Est. reading time":"14 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"WebPage","@id":"https:\/\/ceid.utsa.edu\/garaya\/scientific-visualization\/","url":"https:\/\/ceid.utsa.edu\/garaya\/scientific-visualization\/","name":"Scientific Visualization - Guillermo Araya","isPartOf":{"@id":"https:\/\/ceid.utsa.edu\/garaya\/#website"},"primaryImageOfPage":{"@id":"https:\/\/ceid.utsa.edu\/garaya\/scientific-visualization\/#primaryimage"},"image":{"@id":"https:\/\/ceid.utsa.edu\/garaya\/scientific-visualization\/#primaryimage"},"thumbnailUrl":"https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/MicrosoftTeams-image.png","datePublished":"2023-04-21T01:57:54+00:00","dateModified":"2024-02-20T13:36:43+00:00","breadcrumb":{"@id":"https:\/\/ceid.utsa.edu\/garaya\/scientific-visualization\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/ceid.utsa.edu\/garaya\/scientific-visualization\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/ceid.utsa.edu\/garaya\/scientific-visualization\/#primaryimage","url":"https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/MicrosoftTeams-image.png","contentUrl":"https:\/\/ceid.utsa.edu\/garaya\/wp-content\/uploads\/sites\/121\/2023\/04\/MicrosoftTeams-image.png","width":1275,"height":240},{"@type":"BreadcrumbList","@id":"https:\/\/ceid.utsa.edu\/garaya\/scientific-visualization\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/ceid.utsa.edu\/garaya\/"},{"@type":"ListItem","position":2,"name":"Scientific Visualization"}]},{"@type":"WebSite","@id":"https:\/\/ceid.utsa.edu\/garaya\/#website","url":"https:\/\/ceid.utsa.edu\/garaya\/","name":"Guillermo Araya","description":"Computational Turbulence and Visualization Lab","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/ceid.utsa.edu\/garaya\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"}]}},"_links":{"self":[{"href":"https:\/\/ceid.utsa.edu\/garaya\/wp-json\/wp\/v2\/pages\/921","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ceid.utsa.edu\/garaya\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/ceid.utsa.edu\/garaya\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/ceid.utsa.edu\/garaya\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/ceid.utsa.edu\/garaya\/wp-json\/wp\/v2\/comments?post=921"}],"version-history":[{"count":0,"href":"https:\/\/ceid.utsa.edu\/garaya\/wp-json\/wp\/v2\/pages\/921\/revisions"}],"wp:attachment":[{"href":"https:\/\/ceid.utsa.edu\/garaya\/wp-json\/wp\/v2\/media?parent=921"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}